This started out as a reply to someone in the comments section of my Steam review of Fallout 4. Due to the strict limitations imposed by Steam on the size of the review and even more so on the size of comments, I found myself forced to post this here…
@RJusto (skip to bottom for more direct answers to your questions) I think my review says it all. If you want to get a better feel of the game YouTube is the place to go, tons of playthroughs, and in-depth reviews on the game. There isn’t any point in me repeating everything that has already been stated in many other reviews about the game itself, the only point of my review is that the best way to judge if a game is good or not is by looking at the amount of hours people played it for because at the end of the day a game is about entertainment, and from an economical perspective it all boils down to how much entertainment you get out of your money. So the question is, howmuch do you pay for a 90 minutes of watching a movie in theaters, and howmuch you pay for this game vs howmuch you play it. If you pay 60 euros for a game, play it for 200 hours and then give it a negative review, then in my perspective you’re simply a d1ck, nomatter how you justify it.
MY PERSPECTIVE on reviews is to decide if a game is good or not. Period. The reviews (in my perspective) are not about if you like or dislike the game, or if you’re pissed that the game didn’t meet your expectations, whatever they are. The question is simple, is it a good game or not. And what better means to tell if a game is good or not but by play time? I mean seriously, would you play a game that you don’t like playing or don’t find interesting? Why on Earth would someone sane would spend 100 hours playing a game that they don’t like!?
As for my personal optinion of the game. There are a LOT of things I don’t like about the game. I don’t need to mention them here since everyone has already mentioned them over and over. But, there are also a LOT of things I DO like about the game. And this is the case with every game I ever played really, there’s no such thing as a game that meets ALL your expectations and has no flaws or shortcomings.
The price is a bit steep because of the season pass. If your wallet can take it, it’s worth buying in terms of the amount of entertainment you get out of it. If you don’t care much for settlement building you may just want to buy Far Harbor and Nuka World when it comes out. I think I played Far Harbor for about two whole weeks to explore everything at an in-depth pace. As strange as it may sound in my almost 600 hours of play time I STILL haven’t fully explored the standard game content YET, that playtime includes 2 different playthroughs (started a new one when survival mode came out) and at least 150 hours of those 600 hours went into playing around with settlements.
I could talk a whole day about the game but nobody would bother reading my rambling so to end this never-ending text wall. I’ll just sum some PRIMARY loves (no point covering the hates since the internet is full of them) about the game:
- An old time Fallout favorite, EXPLORATION and being surprized by discovery and simply “feeling” out places. Simply taking a break from what current objective you’re pursuing in the game, and taking a minute to take in the surroundings of wherever you are, think about the history of the place, build up a movie in your head about what happened there by analizing the “clues” around you. It’s like the game is helping you entertain yourself. You go into an abandoned home, you look around, you read some dramatic logs or notes, maybe sometimes pre-war, and then you can just picture it in your head, what happened there, what those people were doing, what they must have felt. The game packs a HUGE amount of drama into it. Which unfortunately gets completely missed by the “steam review kiddies” since being kids drama doesn’t really connect with them. Speaking of which…
- The drama. Part of the post apocaliptic genre appeal is the drama which is abundend in this game as well as it has been in previous games of the series. And out of all the previous titles, F4 has the most vibrant main story line of all that came before it and starts off with quite an emotional kick. If you’re a parent, you cannot possibly not resonate with the main character and vividly live his/her emotions throughout the story. Again, kids being emotionally premature and not having any clue what it feels to be a parent, don’t resonate with F4′s story line at all but I really felt every moment of it.
- Faction choices. Out of all F titles, this one has the toughest faction related choices you’ve ever been faced with. The game got a lot of flak from people about taking choice impactfulness away from the player but that’s simply not true. While F4 has less impactfulness in minor choices throughout the game, it has MORE impactfulness in the faction choice. You’re forced to choose between 4 factions which all have their own perspective of what’s right and wrong and they are ALL RIGHT AND WRONG at the same time. And it’s really morally tough to make a choice because once you make a choice you’re conflicting with the other faction’s goals and even though you partially agree with them you simply have to destroy them. This brings a lot of drama and realism into the game story. There’s no clear choice between good and bad like in previous games (the ones which are so praised for “choice making”). Game is a lot like life in that way, there’s no clear white and black, just a big smear of gray.
- The crafting system and the weapon and gear modding. The weapon modding itself is probably the most advanced and well done weapon modding feature ever implemented in a game to this date.
- Settlement building. Although I feel there’s no actual end-point to it, no actual grand scheme for it besides role play, I do spend a ton of time building settlements and I’m a hoarder too. I get a kick out of looting everything, and stockpiling it for settlement building and trading. Wished there was some higher goal to settlements and wealth generation (more in-depth game economy) but then again you can’t have everything, and maybe at some point someone will make some mod for it.
- Gunplay & VATS balance. F4 solves the main issue of F3 and F3 NV, which was the really shitty real-time combat which kinda forced everyone into the time-stopping VATS, at least until you got OP and then you didn’t really care anymore. F4 brings a perfect balance between using both real time combat and vats and you never feel you’re forced into either of them and use them more according to your preferences and/or situational.
- Reimagined Power Armor. I just love the new mechanic of PA. I do hate the fact that the game is basically throwing tons of PA at you making getting one feel trivial. But, if you truly want to fix that you can use mods that remove PA from the game to make it more rare. I’m more of a vanila person so I just have to live with it and I just RP a post-apocalyptic Jay Leno that’s collecting PA suits for his PA garage instead of cars…
That’s it, I did my best to avoid writing text walls, but you asked for it! Probably could spend a few more hours talking about the game, but I feel if you’re bringing any useful additions to what’s already been said about the game, then there’s not much sense in saying it.